Testing

The games below are in various stages of development.

Testing
Boring. [a trick-taking game that puts thrill into waiting – yes, waiting in line at the DMV, waiting in traffic, waiting for tech support. Bet you never knew being bored could be such a blast!]
UnderCover (co-design with Danielle Reynolds and TAM)
Mara (co-design with TAM)

Brainstorming
Herd (co-design with Rocco Privatera & TAM)
I’m The Road
Riot (co-design with TAM)
Saga (co-design with Jon Gilmour & TAM)
The Last Branch (sequel to The Last Tide)

Paused
A Most Peculiar Market
Agents (co-design with Gil Hova)
Bucket List
Charge!
Genetic Drift
Let’s Build a Sandcastle (co-design with Jon Gilmour)
Let’s Go to the Aquarium (co-design with Jon Gilmour)
Natar (light-weight prequel to O.D.D.) (co-design with Jon Gilmour)
Phion 9
Polyglots
Racquetron (co-design with Jon Gilmour)
Raise It!
Serial Killer (co-design with Jon Gilmour)
Snakes vs. Humans (co-design with Jon Gilmour & TAM)
Space Bout (co-design with Jon Gilmour)
Syllables
Tempo a Venezia!
Thalassaphobia (co-design with Jon Gilmour)
Tortel 145 Million BC (co-design with Cici Ogden)
Venezia!
WonderLed (co-design with Lucas Kohn)